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Radiance v and make visuals great again
Radiance v and make visuals great again












radiance v and make visuals great again radiance v and make visuals great again

With Fire Emblem: Three Houses, not only are the character models crisp to an epic level, but there are battalions that make fight animations more dynamic.īut in truth, the reason I bring up the visuals is the cutscenes. Radiant Dawn did better, but there were still limitations. Sure, you could see who the people were, but the Gamecube just didn’t allow it to be as good as it could be. While Path of Radiance had some detailed areas in some ways, the character models at times weren’t the best. In all honesty, I know that Three Houses has Path of Radiance beat here. I want Three Houses to try and do better than it if possible. But my expectations are high because to me, Path of Radiance is the peak of what Fire Emblem can be.

radiance v and make visuals great again

Now, with Fire Emblem Three Houses coming to the Nintendo Switch, I’m excited once more. And I did get it, and I loved it immensely.īecause of Path of Radiance I went and got every other Fire Emblem game I could including Sacred Stones, FE7, Shadow dragon when it came out on the DS, and of course, Radiant Dawn, Awakening, and Fates upon their releases (oh and I play FEH too). I was instantly gripped by the visuals and the story they teased. Then, everything changed when I went to a local store and saw a trailer for Fire Emblem Path of Radiance for the Nintendo Gamecube. For the longest time, I was like many Nintendo fans who had either never heard of Fire Emblem or only knew about it because of Super Smash Bros Melee.














Radiance v and make visuals great again